Camera adventure

An epic Lego Star Wars adventure with too much filler

Lego Star Wars: The Skywalker Saga feels like being transported into a living Lego set.

You can see every footprint and divot on every brick, and the figures show the wear and tear of the Tatooine deserts.

Easily the most ambitious Lego set ever made, The Skywalker Saga packs in some truly hilarious slapstick humor, as well as plenty of star wars nostalgia and Easter eggs. However, the dynamic world of developer TT Games gives way under an avalanche of too many collectibles and checklists.

A new look

The slapstick humor of the Lego series is better than ever.Warner Bros Interactive

The Skywalker Saga covers the nine of the main line star wars movies, each with its own dedicated section. This is not a compendium of previous Legos star wars games, but a complete reinvention built from the ground up, with a host of new features and ideas. Where previous installments were top-down still camera experiences, skywalker saga changes things up to a third-person view, which helps make everything more immersive.

The new perspective really helps to make skywalker saga feels more like a real action game, and the team at TT Games has taken further steps in that direction to make the combat a bit more complex. Characters now have light attack combos, and armed characters can shoot in an over-the-shoulder view, take cover, and even build cover from spare bricks. While this makes battles more exciting, the low difficulty level means you won’t really need to use shooting items. As such, it feels more like an add-on than something essential to the experience.

The other major change is that skywalker saga now groups the various playable characters into ten different classes, all of which have different abilities needed to solve puzzles. These classes help puzzles feel more distinct and varied, but can also lead to a lot of back and forth. Luckily, switching characters only takes a few seconds.

The overall formula of skywalker saga makes himself clear from the start; you go to a massive hub area with a handful of main missions, then you go to the next major hub area. The main story missions are the absolute highlight of skywalker sagawhere the imaginative creativity of the team behind the game really shines.

The main missions blend the gameplay nicely, especially with the thrilling lightsaber battles.Warner Bros Interactive

As with the past Lego star wars titles, these missions tell the story of each film with a touch of slapstick comedy. The creativity of the humor is truly outstanding – like opening an escape pod to find a trio of Stormtroopers in a hot tub who tell you the pod is “occupied”. skywalker saga also does an admirable job of bringing back recurring gags, my favorite being a parody on Queen Amidala’s body double scene in The Phantom Menace.

Main missions constantly mix gameplay with unique elements, like a short tower defense section in the Battle of Naboo or high-speed spaceship combat. Lightsaber duels are a particular highlight – they feel far more intense and frantic than ever before, requiring a little more thought in both combat and puzzle-solving.

Too much of a good thing

Although you can focus only on the story missions, the bulk of the gameplay in skywalker saga is crammed into the different areas of the hub. Each is packed with collectibles, secrets, NPCs, and missions. I couldn’t help but feel overwhelmed by the amount of tasks at hand.

The main collectibles in the game are the blue Kyber Bricks, and each time you collect one you see it added to the total of over a thousand. Seeing that grim reminder over and over again that I still had hundreds of bricks to collect really killed my enthusiasm.

games like The Witcher 3 and Ring of Elden feature distinct side activities that are memorable in their own right, but skywalker saga it feels like it’s all about the idea that more content is better for itself. There’s nothing wrong with collectibles and checklists, but I wish skywalker saga had focused on quality over quantity here.

There are over a dozen hubs to explore, each brimming with collectibles and secrets. Warner Bros.

Several reports from earlier this year painted a picture of intense crisis at TT Games during The Skywalker Saga development, and the design of the core gameplay loop makes those strenuous working conditions all too obvious. I constantly wondered why there had to be so much to see and do, especially when many feel underdeveloped.

Some mechanics appear once in a main mission, never to be seen again. The different character class skills also mean you’ll have to swap characters frequently when trying to explore and solve puzzles. skywalker saga Could have really benefited from reigning in scope a bit and not cramming so many areas, collectibles, and characters. As the saying goes, more doesn’t always mean better, especially if it all leads to crisis.

skywalker saga succeeds best when he captures this star wars feeling, which he often does. Visually, the game is an absolute delight, and of course, it’s filled with all the authentic star wars music and sound effects required. There’s fantastic humor and gameplay design to the main missions, but sometimes it can struggle under the weight of things to see and do.

skywalker saga is easily one of the best Lego games ever made, but I hope to see the franchise’s core gameplay loop evolve a little more in the future.


Lego Star Wars: The Skywalker Saga is now available on PlayStation 4 and 5, Xbox One and Series S | X, Nintendo Switch and PC. Reverse reviewed the Xbox One version.

REVERSE VIDEO GAMES REVIEW ETHOS: All Reverse The video game review answers two questions: is this game worth your time? Do you get what you pay for? We have no tolerance for endless fetch quests, clunky mechanics, or experience-diluting bugs. We care deeply about game design, world building, character arcs, and storytelling. Reverse will never strike, but we are not afraid to strike. We love magic and science fiction in equal measure, and while we love experiencing rich stories and worlds through games, we won’t ignore the real context in which these games are made.